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Sammarinese

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Agosto 2007: RAN – GMT

Ago 1, 2007

GMT

La serie Great Battles of History ? una di quelle che preferisco e credo che parecchi wargamers italiani siano dello stesso parere; poter ricreare le pi? importanti battaglie di Roma antica, che GBoH tratta particolarmente, ? di certo affascinante per noi “discendenti” di Cesare & C………

La serie ha visto fra i suoi titoli anche un paio di ambientazioni diverse: Lion of the north, sulle battaglie di Gustavo Adolfo, ora ripreso dai giochi della serie Musket & Pike e Samurai, sulle battaglie del medioevo giapponese. Samurai ? un titolo molto interessante; ben 6 le battaglie proposte fra cui quella di Sekigahara del 1600. 
Ora, con RAN, altre 7 battaglie possono essere simulate con una panoramica unica sul periodo trattato.

Contenuto: 
1 manuale di 23 pagine molto chiaro, con diverse modifiche al regolamento del precedente Samurai.1 manuale degli scenari, anche questo chiaro e che presenta le mappe degli scenari con le posizioni delle unit?.7 schede con tabelle dei combattimenti, caratteristiche dei terreni, ecc. molto belle.5 Counter shet con ogni unit? necessaria per il gioco!! Veramente belle le unit?, di grande formato e molto colorate.Stupendi i Samurai!2 mappe stampate fronte – retro, veramente belle, come da standard GMT.1 dado D10.

Costo del modulo: ? 55 circa

Commento personale:

 

Chi ama il sistema GBoH non dovrebbe mancare di acquistare tale gioco; se poi amate anche il periodo feudale giapponese, RAN ? un vero dovere!

From Publisher:SAMURAI WARFARE IN THE SENGOKU JIDAI – 16-17th Century Japan.

RAN is the 12th volume in the Great Battles of History Series, and the second game on the battles of the Samurai (following GMTs Samurai (Vol. V) . RAN covers several of the less famous of the Sengoku Jidai, the Age of Warring States (more or less), in which powerful Daimyo – Japanese feudal lords – strove to both maintain and extend their power bases while seeking to attain the office of Shogun, the power behind the throne of the Emperor.
RAN simulates the highly personal form of warfare developed by the Japanese samurai, wherein formal battles played out almost as backdrops to individual feats of courage, bravery and devotion much of it outstanding, some of it rather foolhardy, all of it very Homeric. Although political and tactical victory was the bottom line, collecting the severed heads of enemy samurai reigned a very close second in importance. In terms of tactics, this was, as in Europe, the Dawn of Modern Warfare, with the introduction of guns – arquebuses – by the Portuguese. Even with the revelatory effect of musketry, Japanese battles were still pretty much a swirling, non-linear affair.
RAN, the name the famous Japanese film director, Kurosawa, chose for his samurai version of King Lear, roughly means “Chaos”. The Battles of RAN (All battles are one-half map, except for Tennoji):

MIMASETOGE (6 October 1569): The Takeda are trying to return to their castle base, and the Hojo are trying to intercept and ambush them with twice their number. A startling Takeda victory. 
MIMIGAWA (11 November 1578) Interrupted while besieging Takajpo Castle, the Otomi retreat into the woods, then burst out to attack the Shimazu relief force, only to be outwitted by clever Shimazu tactics. 
NAGAKUTE (17 May 1582): Tokugawa vs Ikeda, in a nice, small battle (less than 10,000 men each). Set piece affair fought over very difficult terrain ?mountains, rice paddies, etc.
NUNOBEYAMA (14 February 1570): The Amako vs The Mori 
OKITANAWATE (24 March 1584): The Ryuzoji vs The Shimazu 
SURIAGEHARA (5 June 1589): Date Masamune (and his 23,000 men) hold off an initially effective attack by Asahina Yosohiro’s 16,000 man army on relatively flat terrain. Key use of reserves. 
TENNOJI (7 May 1615): One of the biggest battles of the era (and the only full map battle in the box). After Sekigahara, Hideyori, son of Hideysohi, challenges Tokugawa . . .the result is a battle with over 250,000 men and a swirling affair with lots of arriving reinforcements.
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Components: 
2 22 x 33 battle maps, backprinted 
5 Countersheets 
1 Battle Rules Book 
1 Battle Scenario Book 
5 Charts & Tables Cards 
2 Record sheets 
1 ten-sided die 
Designed by Richard Berg and Mark Herman

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